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11-01-2007, 11:09 AM
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#1
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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Cyberfaces by Slomo76
Jonathan Toews:
Of Note:
Providing that all i had to do was resize the image to 512x512 before starting, then when in FshX double the resolution...then i think this is in 2x
Also, i think his face looks so skinny in the game cuz of his weigth. Hoping so, cuz the model is a perfect fit 
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Last edited by Slomo76; 11-01-2007 at 11:33 AM..
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11-01-2007, 12:55 PM
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#2
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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A++++++++++
:O
Wow that cyber is awesome. your best one so far! Keep it up man, you really have talent + skill! 
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11-01-2007, 03:51 PM
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#3
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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Great Cyber!
We'll do a 2-pack with my Patrick Kane - just to inform.
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11-01-2007, 04:40 PM
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#4
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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Most definitely your best so far Slomo!
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11-01-2007, 06:00 PM
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#5
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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thanx guys...it's been a LONG time comin'  Supra and i are going to release it as a 2-pack. Gonna rip of the Bradox idea and call ours a Supra-Slo or Supromo release lol
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11-03-2007, 12:02 AM
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#6
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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11-03-2007, 03:54 PM
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#7
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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OH MAN THE HAIR!! (use the 2006-07 pic, its really better for that). Everyth is great, except that
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11-03-2007, 09:53 PM
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#8
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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I know the hair is TERRIBLE! not my strongest point lol
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11-04-2007, 04:07 PM
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#9
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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11-04-2007, 04:40 PM
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#10
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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Not your best (not at Toews's level) but not bad!
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11-04-2007, 05:54 PM
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#11
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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agreed...and now finding out that he was already made is a real pisser. serves me right for just looking at what people post as wanting to be done and not checking for myself to see if they were or not 
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11-05-2007, 10:41 AM
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#12
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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I'm starting work on Danny Richmond of the Hawks. here's an early look...
any comments on the model choice...basically does it work? Obviously this is WIP and blending is still yet to do

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11-05-2007, 11:55 AM
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#13
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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Looks great!
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11-05-2007, 12:05 PM
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#14
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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Nose looks a bit strange. Does the model fits perfectly?
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11-05-2007, 01:45 PM
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#15
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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yeah the nose fits right over the nose in the model :/ it does look a little dark though. i'll have a look for another model just to be sure
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Last edited by Slomo76; 11-05-2007 at 01:48 PM..
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11-05-2007, 02:24 PM
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#16
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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Last edited by Slomo76; 11-05-2007 at 03:44 PM..
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11-05-2007, 04:02 PM
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#17
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Status: .
Join Date: Jan 2005
Location: Maple, ON
Posts: 517
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move the nose up on the texture, that should look better ingame.
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11-05-2007, 06:28 PM
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#18
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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Quote:
Originally Posted by Unorthadox
move the nose up on the texture, that should look better ingame.
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How do you do that? every time i move the nose up, it moves the mouth up and changes the alignment  your insight and info would be GREATLY appreciated.
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11-05-2007, 06:57 PM
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#19
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Status: Goalie Maker
Join Date: Nov 2006
Posts: 838
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Quote:
Originally Posted by Slomo76
How do you do that? every time i move the nose up, it moves the mouth up and changes the alignment  your insight and info would be GREATLY appreciated.
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Liquify Tool is your friend!
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Stay tuned for a new episode of Battling Seizure Robots!
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11-05-2007, 07:21 PM
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#20
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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I'll have to look into that 
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11-05-2007, 07:47 PM
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#21
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Status: .
Join Date: Jan 2005
Location: Maple, ON
Posts: 517
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no, I would cut the nose out by itself and move it up on the texture and then blend in the areas as needed/re paste the surrounding areas to match.
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11-06-2007, 01:05 AM
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#22
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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still a lil more blending, but the nose seems to be fixed...thanx Dox
Comments?
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Last edited by Slomo76; 11-06-2007 at 01:08 AM..
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11-06-2007, 03:00 AM
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#23
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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Looks a lot better now 
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11-06-2007, 09:37 AM
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#24
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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Its what i think too 
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11-06-2007, 10:39 AM
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#25
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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complete
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Last edited by Slomo76; 11-06-2007 at 10:45 AM..
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11-06-2007, 11:18 AM
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#26
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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I think you're constantly improving, Slomo 
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11-06-2007, 11:37 AM
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#27
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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thanx man...nice to hear. and nice to see you back...where ya been?
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11-06-2007, 12:41 PM
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#28
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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Quote:
Originally Posted by Slomo76
thanx man...nice to hear. and nice to see you back...where ya been?
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He never was away... 
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11-06-2007, 02:06 PM
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#29
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Status: AHL
Join Date: Jun 2007
Posts: 88
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Very good.
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11-06-2007, 02:12 PM
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#30
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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thanx man glad it's being liked by many so far 
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