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10-01-2007, 08:22 PM
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#1
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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Moss 2x WIP
Meh - not my best work, but:

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10-01-2007, 08:26 PM
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#2
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Status: AHL
Join Date: Jan 2006
Posts: 95
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very very nice
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10-01-2007, 08:38 PM
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#3
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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The eyes looks strange...
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10-01-2007, 09:01 PM
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#4
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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Quote:
Originally Posted by Supra
The eyes looks strange...
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Explain..?
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10-01-2007, 09:03 PM
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#5
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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I dont know how to explain that... i think the model has too big eyes, like eyes with too much height... especially the left one. Maybe it's just a bad impression.
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10-01-2007, 09:08 PM
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#6
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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Well it is a WIP, but I think the eyes turned out awesome, but I do think they are too big. I'll make them smaller. But I think the eye shape and overall look is great imo. Thanks for the feedback.
I'm going to make those eyes smaller now...
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10-01-2007, 09:14 PM
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#7
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Status: Cyberface Maker
Join Date: Jun 2007
Location: Quebec
Posts: 752
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No problem for the feedback, i know what it is :-)
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10-01-2007, 10:31 PM
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#8
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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There, revised, smaller eyes and a few ebo tweaks now in place, and I think I'm done

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10-01-2007, 11:35 PM
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#9
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Status: Juniors
Join Date: Apr 2006
Posts: 7
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Looks fantastic. Great work!
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10-01-2007, 11:45 PM
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#10
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Status: Juniors
Join Date: Sep 2007
Posts: 10
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Very nice work!
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10-02-2007, 12:06 AM
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#11
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Status: Project "Top Secret"
Join Date: Sep 2006
Location: Courtice, Ontario
Posts: 624
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i dunno Brad, i kinda liked the first one better. But that's just me.
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10-02-2007, 01:04 AM
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#12
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Status: Go Leafs Go
Join Date: Oct 2005
Posts: 189
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naw, I like the second one. Nice job as usual Brad.
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10-02-2007, 09:38 AM
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#13
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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Great, and yeah the second one is a bit better.
How did you closed the mouth that good? I'm not too good at this point, therefore I hate pics with open mouths :p
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10-02-2007, 10:22 AM
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#14
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Status: AHL
Join Date: Feb 2005
Posts: 72
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Quote:
Originally Posted by Marius
Great, and yeah the second one is a bit better.
How did you closed the mouth that good? I'm not too good at this point, therefore I hate pics with open mouths :p
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I'll tell you a little secret.
If you want to close a mouth in a portrat pic. The easiest, yet laziest, way to do it, is to just copy someone else's lips on top of his along with some skin to surround it! I do that all the time, and if you do it correctly, it'll look genuine.
1) Open the smileysmiley pic.
2) Open another pic, preferably from his team, so you don't have to edit the lighting etc. that much, because it's the same.
3) Lasso the area you want to paste from the non-smiley pic.
4) Paste it into the smileysmiley portrait.
5) Soft erase the edges so that it blends.
6) Edit the lip shape etc. if needed.
7) Done!
-------------
As for the cyber, that is absolutely amazing. Only thing I would still do, use ebo editor to make his face a bit shorter, starting from the bridge of the nose. So simultaneously making the nose shorter.
But like I said, that is absolutely amazing, and I want this in my game. NOW.
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10-02-2007, 11:12 AM
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#15
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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 What Antti said about the lazy trick with mouths, that's exactly what I did here in this case. Other times I close the lips myself by cutting/pasting bottom lip up, blending and other tricks. But the lazy way is much quicker!
Thanks all for the replies  Antti- I'll consider your suggestion as well. I actually did do just that with the ebo file, but maybe it's not quite enough.
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Last edited by Brad26; 10-02-2007 at 11:28 AM..
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10-02-2007, 11:25 AM
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#16
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Status: www.thebreakaway.net
Join Date: Apr 2007
Location: Germany
Posts: 556
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Hmm good idea, never thought about doing that, I always tried to close the mouth on the original pic with the lasso + cloning tool. 
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10-02-2007, 12:33 PM
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#17
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Status: .
Join Date: Jan 2005
Location: Maple, ON
Posts: 517
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awesome as always, you are on your game brad!
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10-02-2007, 12:50 PM
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#18
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Status: 1st liner
Join Date: Nov 2003
Location: Sidney, B.C. Vancouver Island, Caneedaa Eh?
Posts: 512
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First one is golden. Second looks like the first one's texture. The first one's texture looks ****eyed, but damn it plain flat works in game and that after all is ALL THAT COUNTS...(who cares if he looks like he has some strange disease in the fac, as long as the in game looks as sharp as that...)
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10-02-2007, 01:01 PM
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#19
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Status: Something goin' on..
Join Date: Oct 2005
Location: Lethbridge AB
Posts: 653
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Quote:
Originally Posted by Jimbo66
First one is golden. Second looks like the first one's texture. The first one's texture looks ****eyed, but damn it plain flat works in game and that after all is ALL THAT COUNTS...(who cares if he looks like he has some strange disease in the fac, as long as the in game looks as sharp as that...)
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lol, thanks.. I guess
The texture is the same on both versions - just ebo'd the eyes down in size, moved the eyes and nose together closer to the mouth (decreasing upper lip size), and a small chin touch-up. The texture is untouched.
I don't know which version to go with now, but it looks like it'll be a split vote regardless. I have both ebo configs for easy swapping if I need to go back to the first version..:p
But thanks for the honest and straightforward opinion and unique reply 
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Last edited by Brad26; 10-02-2007 at 01:05 PM..
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